| Druidic Spells By
Larni |
| Icon |
Name |
Mana |
Skill |
Delay |
Info |
 |
Summon Firefly |
10 |
1 |
1 |
Summons a tiny firefly to light the Druid's path. The Firefly is
a weak creature with little or no combat skills. The firefly is
basically a moving light. |
 |
Hollow Reed |
30 |
30 |
1 |
Temporarily increases both the strength and the intelligence of
the Druid. |
 |
Pack of Beasts |
45 |
40 |
2 |
Summons a pack of beasts to fight for the Druid. Spell duration
increases with skill. |
 |
Spring of Life |
40 |
40 |
1 |
Creates a magical spring that heals the Druid and their party. |
 |
Grasping Roots |
40 |
40 |
1.5 |
Summons roots from the ground to entangle a single target. |
 |
Blend with Forest |
60 |
75 |
2 |
The Druid blends seamlessly with the background, becoming
invisible to their foes. |
 |
Swarm of Insects |
70 |
85 |
2 |
Summons a swam of insects that bite and sting the Druid's
enemies. |
 |
Volcanic Eruption |
85 |
98 |
2 |
A blast of molten lava bursts from the ground, hitting every
enemy nearby. |
 |
Summon Treefellow |
50 |
80 |
4 |
Summons a powerful woodland spirit to fight for the Druid. |
 |
Stone Circle |
45 |
60 |
4.5 |
Forms an impassable circle of stones, ideal for trapping
enemies. |
 |
Enchanted Grove |
60 |
95 |
7 |
Causes a grove of magical trees to grow. The trees heal the
Druid and his companions. |
 |
Lure Stone |
30 |
15 |
3 |
Creates a magical stone that calls all nearby animals to it. |
 |
Nature's Passage |
10 |
15 |
0.5 |
The Druid is turned into flower petals and carried on the wind
to a recall rune location. |
 |
Mushroom Gateway |
40 |
70 |
3 |
A magical circle of mushrooms opens, allowing the Druid to step
through it to another location. |
 |
Restorative Soil |
55 |
89 |
2 |
Saturates a patch of land with power, causing healing mud to
seep through. The mud can restore the dead to life. |
 |
Shield of Earth |
15 |
20 |
1 |
A quick-growing wall of foliage springs up at the bidding of the
Druid. |